Thursday, October 18, 2012

White star

What nice things happened today
- got my white star
- maxed warrior to 8/8
- got 2000 base fame on knight, rogue and warrior
- got cosmic from wine cellar
- found my own beer god
- saw geb in another room
- some tombs and wcs, as usual

and here are my folks, 8 slots atm


Sunday, July 22, 2012

Nightly noob rogue farming

I'm a noob rogue now.
3 days ago I had one star and 37 best fame on a rogue and never really played this class.
Today is my third day playing a rogue.
I just move from server to server and farm cubes and skulls.

I potted him to 6/8 and a little mana.
Equips: agate, twi, csilk, exa hp; inv: plane, bone.
Probably not the typical setup of a noob who experiments with a class, lol.

I had an impression it's a profitable class so I decided to note the drops.

[eu east]
1:30
sphinx vit
embarassing tomb fail (nexus)
1:40
cube spd
1:43
skull att
1:46
penta def
1:47
hermit dex
mini rush
thessal 0 (other dude got inc)
[server change... eu west]
2:06
hermit 0
failed rush (nexus)
2:08
sphinx vit, no tomb
to 2:12 realm search
2:15
skull - troll bag (sup dex)
realm closed, waiting for castle
2:20
guardians def
oryx1 0
2:23
no wc
[server change... eu west 2]
2:27
sphinx 0, no tomb
2:29
skull fail (bumped into gods, nexus)
2:31
skull 0 (other people participated)
2:33
cube fail (others were first)
2:37
cube wis
2:39
cube fail (unexpected shotgun, nexus)
2:40
taking a break
2:56
entered some random realm and it closed
2:59
castle start
3:03
guradians: 0
oryx1: astral
also picked up rage someone dropped lol
3:04
wc rush fail, got drunk and shit
3:07
[eu east]
3:09
sprite dex
3:11
realm closed, waiting...
3:14
castle fail
3:18
penta def (drank it accidentally)
3:19
cube wis
3:22
penta 0
3:27
hermit vit
3:33
thessal fail (out of hp, nexus)
no drop sound, probably got 0
3:40 ?
2 x phoenix lord, 0
3:45
sprite dex (other guy entered and got dex too)
3:46
skull 0 (others...)
3:51
sprite dex
forgot I have plane equipped and teleported into limon
4:24
wc with rules and turns
I failed somehow
uncloaked before o2, and nexused before incoming shotgun (panic button)
donated vit anyway to these kind people
[us west 2]
4:29
cube fail (a knight stole it)
a short break...
4:35
penta 0
4:37
cube def rage
break
4:43
phoenix 0
[eu south] no connection
[eu north 2] red demons
[eu west 2] red demons
4:49
[eu north]
4:55
killed 2 red demons to provoke events
5:00
still trying, nothing good, giving up
5:02
lotll 0
5:04
sprite 0 (crowded)
5:06
jungle 0

Thursday, July 5, 2012

Oryx castle drops

EDIT: I have no patience to collect data consistently and update this. The current sample is too small to draw any conclusions (I often got 0 afterwards).

July 04, 2012
build 123.3.2
6/8 mystic (astral, orb of conflict, elder, exa dex)
high population (4 or 3 groups) unless noted
  1. guardians: 0, O1: magus, shadow wand, att    (EUEast)
  2. guardians: 0, O1: hippo, def
  3. guardians: 0, O1: elder, shadow wand
  4. guardians: 0, O1: shadow wand
  5. guardians: 0, O1: ancient wand, veng     (4 groups, EUWest)
  6. guardians: 0, O1: hippo, def, att       (4 groups, EUNorth2)
  7. nexed due to unbearable lag
  8. guardians: 0, O1: 0                     (4 groups, EuWest, low damage to O1)
  9. guardians: 0, O1: 0                     (2 groups, EUNorth2, heavy lag, low damage)
  10. guardians: T3 scepter, O1: att          (2 groups, EUWest)
  11. kicked me out (account in use / timeout)
  12. guardians: 0, O1: necrotic staff        (2 groups / low population, EUWest)
I changed servers to do possibly many castles. That's why there is usually high population / no guardian drops.


July 06, 2012
0/8 archer (gbow, magesteel, dhide, para dex)
  1. guardians: 0, O1: 0 (lot of pros, Oryx died in first phase), O2: 0
  2. guradians: 0, O1: att (low population)

Tuesday, May 8, 2012

How to get healed by the necromancer

Many people ask for healing but don't cooperate to receive it.
  1. Necromancer's area of effect is smaller than priest's. People should follow him and keep close. Otherwise it's pointless trying to heal them.
  2. Necromancer's healing is more expensive than priest's so he usually heals when he needs healing himself. They should check his health bar and follow him when he's low on health (below 2/3), because it's very likely that he will heal soon.
  3. Necromancer with cheap skull needs 3 or more monsters packed together for the healing to be cost-effective (and effective at all). Good choices are: sprite god with children, constructs, stacked gods, Septavius minions, swarm of bats. He won't heal without such group nearby.
  4. Monsters to leech hp from must be healthy. It's pointless to cast heal on a nearly-dead monster and receive 1 hp or nothing.  The necromancer could find a group of constructs for easy heal but people don't follow, see point 1.
  5. Sometimes people spam "hp" when there are no monsters nearby. Sorry, but but he can't help. See point 3.
What to do:
  1.     Check if the necromancer needs healing too.
  2.     If yes - keep very close.
That's it. You don't even need to say "hp".

Sunday, May 6, 2012

Founderless Guild


What will happen when the Founder renounces his guild?
Will the guild disappear? Will someone else become a founder?
What will happen when the founder returns?

I performed an experiment to test this.
  1. Created a guild.
  1. Leveled a mule to 1 star and invited him. Made him a leader.
  1. Renounced the guild. The guild still exists and operates without founder. The Leader can buy upgrades. The mule is highlighted in orange colors like Founders.
  2. Invited myself by the mule. There is no record that I founded this guild. I started as an Initiate.
  3. The mule promoted me to a Leader. Now he cannot kick me out of the guild. It seems that we won't be able to kick anyone promoted to Leader in the future. Also, I cannot be demoted by anyone, including myself.

It seems that it's a good way to create a democratic guild where leaders are equal and there is no founder to kick them out.